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THE RT RT TOPICS The Real-Time Ray Tracing Summit provides the latests information from hardware, APIs, and tool vendors. Summit Presentations PRESENTERS TOPICS REAL-TIME RAY TRACING IS HERE The developments of real-time ray tracing, the fundamental technology challenges, their solutions by leading ray tracing vendors and the benefits they bring to game development. REAL-TIME RAY...
ABOUT THE SPEAKERS The speakers at the Real-Time Ray Tracing Summit represent some of the top experts working in the field. Come and learn what they are doing in real-time ray tracing. RTRT SPEAKERS
SPEAKER PRESENTATIONS & VIDEOS Get presentations from Adobe, Adshir, Chaos Group, Jon Peddie Research, Khronos Group, Nvidia, Silicon Arts, and The Forge. For more information on future events and news contact us directly. LEARN MORE
THE EVOLUTING LANDSCAPE OF KHRONOS OPEN STANDARDS FOR REAL-TIME RAY TRACING The latest updates on bringing ray tracing capabilities to the Vulkan GPU API – and introduction of the new ANARI API which will make portable ray traced rendering accessible to the scientific visualization community. SLIDE DECK